package com.BGS;

import com.badlogic.androidgames.framework.gl.SpriteBatcher;
import com.badlogic.androidgames.framework.gl.TextureRegion;
import com.badlogic.androidgames.framework.math.Vector2;

public abstract class Background 
{
	public TextureRegion image;
	public Vector2 position;
	public Vector2 size;
	
	public Background(float x, float y, float w, float h)
	{
		this.position = new Vector2(x,y);
		this.size = new Vector2(w,h);
	}
	
	public abstract void Draw(SpriteBatcher batcher);
}
